Usability Testing of Loid
During my time at Aboveit, I contributed to the early development of an internal product, a platform that enables businesses to connect with customers through live shopping, video-based customer service, and digital video consultations. I worked primarily on planning and conducting usability tests, and also contributed to UI design in Figma.
Role
UX/UI Designer
Employer
Aboveit
iOS
Platform
Areas
UX/UI Design
Goal
Validate early concepts and user flows
Identify usability issues and friction points
Support product decisions with real user insights
My Role
Planned and moderated usability tests
Recruited participants and wrote test scripts
Analyzed and synthesized user feedback
Contributed lightly to UI designs in Figma under guidance from senior designers
Approach
1. Planning & Setup
Defined testing goals and created test scripts tailored to critical flows.
2. Test Execution
Moderated usability tests and observed user interactions across scenarios.
3. Analysis
Mapped usability challenges and proposed recommendations.
4. Design Contribution
Assisted in refining layouts and screen flows in Figma based on feedback.
Impact
Helped uncover key usability issues early
Gave the team actionable insights to improve onboarding and flow clarity
Contributed to design decisions that enhanced the overall user experience
Takeaways
Learned to plan and conduct usability testing efficiently in a fast-paced work environment
Gained hands-on experience with user interviews and synthesizing insights
Improved my ability to communicate findings clearly to the team
Developed a better understanding of how testing methods can be adapted to different project contexts and constraints